
Archibald's Adventures
----------------------

version 1.04

To get more information, tips, help and technical support, please visit
    http://archibald.rakeingrass.com


Help Archie to overcome all of the pitfalls of the Dr. Klumpfus mansion in this funny action puzzle game. Test your skills and wit in more than 160 uncanny levels!

Archibald offers gameplay mixed of action and puzzle elements with gradually rising complexity. The player starts as a boy on skateboard, but soon he will roll in robotic vehicle capable of riding on walls and, fly on jet device or remotely control mysterious floating bubble.


Requirements
------------

Archibald's Adventures for iPhone and iPod touch:

    Compatible with iPhone and iPod touch
    Requires iPhone 2.0 Software Update


Archibald's Adventures for Windows requirements:

    Windows XP/Vista, 1.2GHz CPU,
    256MB RAM, 32MB Graphics card, 20MB HDD


Archibald's Adventures for Mac OS X requirements:

    Mac OS X 10.4 or later, PowerPC or Intel (Universal Binary)


Archibald's Adventures for PocketPC and Windows Mobile:

    Pocket PC/Windows Mobile 2003 (OS 4.x), Windows Mobile 5 or newer
    ARM/XScale CPU
    Stylus and touch screen
    16MB program memory (hires version) or 11MB program memory (lowres version)
    11MB storage memory (builtin memory or storage card)

    The game supports any screen resolution and both portrait and landscape
    modes. Among others the game supports:
    240x320 and 320x240 (lowres)
    square 240x240 (lowres)
    square 320x320 (lowres)
    square 480x480 (hires)
    VGA 640x480 and 480x640 (hires)
    VGA 800x600 and 600x800 (hires)


Archibald's Adventures for Palm OS:

    Palm OS 5 or higher
    Display with at least 240x240 resolution or higher
    Stylus and touch screen
    15MB storage memory, 2MB heap and extra storage memory for runtime
    The game supports data packs stored on extern memory card


Game save files
---------------

On Windows XP/Vista the game save files are stored in %APPDATA% directory (usually "C:\Documents and Settings\USERNAME\Application Data" for English Windows version) under "Archibald's Adventures" directory. This directory is created the first time the game is run.

On Mac OS X the game save files are stored in "Library/Application Support/Archibald's Adventures" under your home directory. This directory is created the first time the game is run.

On Pocket PC and Windows Mobile platform the game save files are stored in "saves" directory in the installation directory of the game. This directory is created the first time the game is run.

On Palm OS the game save files are stored in main memory in "ArchibaldSave.pdb" database. Note that this database is linked with the main executable Archibadd.prc (if you install the game into main storage memory and not into external card) so if you uninstall the game from you device, the game save files will be deleted as well.


Palm OS installation
--------------------

You need to install all of these prc/pdb files:
ArchibaldData.pdb
ArchibaldDataPDA.pdb

You need to install one of these prc/pdb files:
Archibald.prc for version with sounds and music
or
ArchibaldNoSound.prc for version without sounds and music


Changes
-------

Version 1.04:
- Add-on with 49 new levels (163 total)
- German localization
- Disabled gravity of professor's jet armchair for easier control
- Support for listening to iPod music while playing the game on iPhone
- Bugfixes

Version 1.03:
- Czech, Russian, French localization
- minor fixes in levels

Version 1.02:
- Pocket PC and Windows Mobile version, hires and lowres
- iPhone version
- Palm OS 5+ version

Version 1.01:
- OpenGL version
- smooth fonts
- joystick and gamepad support


Libraries used
--------------

Bass audio library for playing sounds and music on Windows, Mac OS X and iPhone.
www.un4seen.com

Hekkus Sound System for playing sounds and music on Pocket PC, Windows Mobile and Palm OS.
www.shlzero.com

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
www.libsdl.org

SDL_image is a simple library to load images of various formats as SDL surfaces. This library supports BMP, PNM (PPM/PGM/PBM), XPM, LBM, PCX, GIF, JPEG, PNG, TGA, and TIFF formats.
www.libsdl.org/projects/SDL_image

SDL and SDL_Image libraries are available under the GNU Lesser General Public License (LGPL) version 2.1 or newer.
www.gnu.org/copyleft/lesser.html

PocketHAL library for display access on Pocket PC and Windows Mobile.
http://www.droneship.com

libpng, zlib and libjpeg for PNG and JPEG support.

Palm Peal, Palm ELF ARM Loader
www.sealiesoftware.com/peal/
